Elemental Shaman

Guides, Gear and Talents - The Elemental Shamans resource No.1

Patch 4.3 Shaman changes and more

patch 4.3

Patch 4.3

Well its almost here Patch 4.3 should be going live this week (Nov 29/30th) and as patches goo this is the big one. Patch 4.3 will included the final challenge in Cataclysm and our first chance to really bring the hurt on Deathwing himself.

 

Patch 4.3 will also include a lot of new features many of which are paving the way for the already announced 5th expansion ‘mists of pandaria’ (Patch 5.0). Including 18 new mounts, 15 new pets, 3 new 5 man instances the Well of Eternity, Hour of Twilight, and End Time all located in the Caverns of Time. The Darkmoon faire now has its own island accessable via portals at the old locations. The big aesthetic change will be in the form of Transmogrification. This will allow players to make their gear look like older tiers they have previously had via the transmogrification vendor.

As for geawe have a full list of 4.3′s Valor point rewards, the Dragon Soul Raid Loot List and the new Legendary rogue daggers Golad, Twilight of Aspects and Tiriosh, Nightmare of Ages.

As for PvP there will be some major changes see blue post below:

Originally Posted by Bashiok
In patch 4.3 we’re changing the daily battleground (BG) to reward 100 conquest for a win (up from 25). In addition, every non-rated BG that you win will also give you 50 conquest. There is no limit to how many BGs you can run this way, up to the normal conquest cap.

Our intent is to start acting even more on our Mists of Pandaria philosophies of encouraging players to approach the content they want to, how they want to, and be able to work toward meaningful player progression. Arenas and rated battlegrounds will still earn Conquest faster, but with this change you can now work your way up by running normal BGs, if you so choose.

 

On top of all that all classes have had some major changes and non less than the Shamans.

Shaman Changes

  • Flametongue Weapon no longer increases spell damage. It now increases all non-physical damage done by the wielder by 5%.
  • Lightning Bolt has a new spell effect.
  • Wind Shear’s base cooldown has been adjusted to 15 seconds, up from 6 seconds.

Elemental Shaman Changes Patch 4.3

  • Call of Flame no longer causes Fire Nova to extend the duration of Flame Shock.
  • Earthquake damage has been increased by roughly 75%.
  • Elemental Fury now removes the cooldown from Chain Lightning.
  • Reverberation now reduces the cooldown of Wind Shear by 5/10 seconds, up from 0.5/1 second.
  • Shamanism now increases the spell power benefit to Lightning Bolt, Lava Burst, and Chain Lightning by 36%, up from 32%.

Enhancement Shaman Changes Patch 4.3

  • Improved Lava Lash now causes Lava Lash to spread a Flame Shock debuff from the target to up to 4 nearby targets. This excludes crowd-controlled targets and those who already have a Flame Shock debuff from the shaman.
  • Improved Lava Lash no longer increases base Lava Lash damage by 15/30%. This increase has been rolled into the base Lava Lash skill.
  • Mental Quickness has been redesigned. Instead of granting the shaman spell power, Mental Quickness now causes Enhancement shaman spells to behave as though the shaman has spell power equal to 55% of attack power. Enhancement shaman spells no longer benefit from spell power from other sources.
  • Maelstrom Weapon can now also proc from fully absorbed melee attacks.

Restoration Shaman Changes Patch 4.3

  • Ancestral Healing now also causes the shaman’s heals to increase the target’s maximum health by 5/10% of the amount healed, up to a maximum of 10% of the target’s maximum health, for 15 seconds. This effect does not stack if multiple Restoration shaman are present, and does not apply to heals from procs.
  • Riptide’s periodic healing coefficient has been increased by 50%. The initial direct heal is unchanged.

Once Patch 4.3 goes live we will be updating our spell and ability guides along with the latest Glyph and talent specc’s for Elemental, restoration and enhancement.

Posted by Joan Stone - November 28, 2011 at 1:59 pm

Categories: Elemental, Patch Note's   Tags: , ,

Death Knight Tier 13 and gear retrospective

Filed under: Death Knight

Blizzard has released the Tier 13 set for Death Knights. Green flames, anyone? I’ll take ‘em.

The Death Knight set has been in development for a bit longer than the other sets. Blizzard’s original artwork didn’t pan out the way they wanted, so the set was sent back to the drawing board with the result shown above.

Take a look at the gallery below for all the available Death Knight sets, perfect for your transmogging delight when patch 4.3 hits.


Brace yourselves for what could be some of most exciting updates to the game recently with patch 4.3. Review the official patch notes, and then dig into what’s ahead: new item storage options, cross-realm raiding, cosmetic armor skinning and your chance to battle the mighty Deathwing — from astride his back!


WoW InsiderDeath Knight Tier 13 and gear retrospective originally appeared on WoW Insider on Fri, 28 Oct 2011 13:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments Read this post in source website.

Posted by Joan Stone - October 28, 2011 at 10:29 pm

Categories: Patch Note's   Tags: , ,

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